Modding

I’ve been dabbling in mods for a long while. Apart from a variety of personal cosmetic and gameplay mods made for myself, I’ve contributed to and published a number of other mods. My contributions are usually the written word, though I’ve also made a few graphics mods.

Fallout 2

  • Restoration Patch: Killap’s finest creation! My humble contribution to the project included design work for the submarine sequence (heavily influenced by Van Buren questing) and new terminal entries for the Emperor in San Francisco. If you don’t have time to play the mod, you can always check out the design doc I created (there be grammar errors, as it was intended for internal use only) or the entries in their raw form.

Fallout 3 

  • Item Descriptions: One of the more popular mods and one that makes programmers worldwide cry. Instead of doing this the smart way – scripting and custom messages – I hacked the descriptions into item icons.
  • Classic Combat Armor Colors: A simple texture replacer.
  • Zhu-Rong v418 Prototype Skin: The absence of custom skins for unique weapons in Fallout 3 bothered me, so I made this little mod to address the shortcoming… A bit.

Fallout: New Vegas

S.T.A.L.K.E.R.: Call of Pripyat

  • Full English Translation: One of my proudest and also most embarrassing achievements, a complete translation of the game from Russian… Without actually knowing any Russian. At least it was better than nothing for a while!